Virtual reality in the classroom
Dear readers,
Welcome back! Last time I was talking about what is the future of technology in education. Thanks for Merve, she gave many information to me about VR. So this time I would like to focus more on VR and education.
Virtual reality (VR) typically refers to computer technologies that use virtual reality headsets, sometimes combines with physical spaces or multi-projected environments, to generate realistic images, sounds and other sensations that simulates a user's physical presence in a virtual or imaginary environment. Now, we can see that VR is mainly applied on video games so that player can enjoy a super-real environment. However, VR will be more than games!
Firstly, VR can be regard as a useful tool, which bring together people from around the world to engage and interact. All social, economic or geographic disparities can be neglected. For example, students have to join study tour in foreign countries to enhance their horizon in the past. However, not every family can support their kids of such a large expenses. With VR, all students have an opportunity to immerse themselves in a different culture and learn more. We can see that some of the educational projects already adopted VR technology, like the British Museum’s use of VR to transport visitors back to the bronze age, Irish startup VR Education’s VR app based on the Apollo 11 moon landing, NASA’s PlayStation VR demo of how VR could help its operators practice using robotic arms on the International Space Station. "Not everyone has equal abilities, but everyone should have equal opportunity for education, said John F. Kennedy." I hope every student in the world will be beneficial from the VR technology and gain more chances to explore our beautiful world.
Moreover, VR could be a good tool for illustrating abstract idea like science. I still remember it is very difficult for me to study Chemistry and Biology in high school as the concepts are too abstract. For example, it is hard to understand and imagine how our digestive systems work because we cannot see them in reality. However,VR-based learning can be centered on the hard sciences — biology, anatomy, geology and astronomy. The whole body system and in-depth concept can be shown in front of students' eyes. Isn't it easier for students to learn and understand while at the same time lowering teachers' work burden? Now a school in the Czech Republic has already employed a Leap Motion controller for biology lesson to create innovative scientific learning. In the future, teachers and VR technicians can collaborate together and design a look-real and easy-understand VR learning materials for our next generation. More job opportunities would thus be created too.
Besides, some students do not like traditional methods of teaching but prefer interactive learning. In these cases VR learning is an ideal way of engaging these students with a particular subject in a manner they are comfortable with. As a result, it can makes the lesson become more funny but at the same time enhance learning productivity.
What do you think when VR meets education? Are you interested if VR is mixed with education? Feel free to leave a comment!
Welcome back! Last time I was talking about what is the future of technology in education. Thanks for Merve, she gave many information to me about VR. So this time I would like to focus more on VR and education.
Virtual reality (VR) typically refers to computer technologies that use virtual reality headsets, sometimes combines with physical spaces or multi-projected environments, to generate realistic images, sounds and other sensations that simulates a user's physical presence in a virtual or imaginary environment. Now, we can see that VR is mainly applied on video games so that player can enjoy a super-real environment. However, VR will be more than games!
Firstly, VR can be regard as a useful tool, which bring together people from around the world to engage and interact. All social, economic or geographic disparities can be neglected. For example, students have to join study tour in foreign countries to enhance their horizon in the past. However, not every family can support their kids of such a large expenses. With VR, all students have an opportunity to immerse themselves in a different culture and learn more. We can see that some of the educational projects already adopted VR technology, like the British Museum’s use of VR to transport visitors back to the bronze age, Irish startup VR Education’s VR app based on the Apollo 11 moon landing, NASA’s PlayStation VR demo of how VR could help its operators practice using robotic arms on the International Space Station. "Not everyone has equal abilities, but everyone should have equal opportunity for education, said John F. Kennedy." I hope every student in the world will be beneficial from the VR technology and gain more chances to explore our beautiful world.
Moreover, VR could be a good tool for illustrating abstract idea like science. I still remember it is very difficult for me to study Chemistry and Biology in high school as the concepts are too abstract. For example, it is hard to understand and imagine how our digestive systems work because we cannot see them in reality. However,VR-based learning can be centered on the hard sciences — biology, anatomy, geology and astronomy. The whole body system and in-depth concept can be shown in front of students' eyes. Isn't it easier for students to learn and understand while at the same time lowering teachers' work burden? Now a school in the Czech Republic has already employed a Leap Motion controller for biology lesson to create innovative scientific learning. In the future, teachers and VR technicians can collaborate together and design a look-real and easy-understand VR learning materials for our next generation. More job opportunities would thus be created too.
Besides, some students do not like traditional methods of teaching but prefer interactive learning. In these cases VR learning is an ideal way of engaging these students with a particular subject in a manner they are comfortable with. As a result, it can makes the lesson become more funny but at the same time enhance learning productivity.
What do you think when VR meets education? Are you interested if VR is mixed with education? Feel free to leave a comment!
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